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Civillis

Build more, spawn less. Hostile mobs naturally avoid civilized areas, while you keep controlled ways to read the frontier and preserve mob farms.

Civillis is a gameplay mod about how civilization tames the world: where you build, recognized blocks raise a civilization score, and natural hostile spawning follows that score. Built-up ground suppresses spawns; land that does not score does not. Later systems layer on top: sonar, civil maps, podiums, mob heads, and datapack rules.

Versions and loaders

Civillis ships Fabric, Forge, and NeoForge builds across Minecraft 1.20.1 through 1.21.11. Which loader applies to which patch is in the changelog port table. Builds live on Modrinth and GitHub Releases.

Future plans (wiki): Future plans.

Interactive roadmap: Roadmap.


Start playing

New to the mod? Read Getting started for what Civillis does and where to go next.


Browse the wiki

Section What you will find
Play Civilization model, Civil maps, Civilization Sonar, Podium of Spawning, Mob flee AI, Podium of Undying, Zone HUD, structure rules, dimension rules, commands, glossary
Customize Configuration, datapacks, built-in compatibility
Internals Architecture, performance
Future plans Wiki notes; shipped work lives on the Roadmap