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Civil Maps

Civil maps are vanilla filled maps upgraded with a Civil Detector. They keep the normal terrain picture, but Civillis bakes extra region tints into the map as it updates.

Crafting

Use a shapeless recipe:

1 filled map + 1 Civil Detector -> 1 civil map

Rules:

  • The map must already be a filled map with a map ID.
  • An empty map will not work.
  • A locked map will not work.
  • A map that is already a civil map will not be upgraded again.

Civil maps are marked by lore:

The sheet holds civility.

Cartography table behavior

Civil maps follow vanilla map rules in the cartography table:

Input Result
Civil map + paper Zoomed civil map
Civil map + glass pane Locked civil map
Civil map + empty map Duplicated civil map

The civil marker stays on the output, so copied, zoomed, and locked maps remain civil maps.

Tint meanings

Civil maps intentionally use a small palette:

Tint Meaning
Washed white Civilized territory: the sampled chunk is at or above the main civilization threshold.
Purple Monster / spawning pocket: an activated Podium of Spawning bypass box covers that sampled position.
No civil tint Wilderness, frontier below the main threshold, disabled dimensions, or chunks whose score is not known yet.

The tint is applied as the map reveals terrain. It is not a full-screen overlay and it does not constantly rescan every frame.

Dimension policies

If civilization is disabled in a dimension, civil maps do not show civilization tints there. See Dimension rules.

Updates and accuracy

Civil map tinting follows map updates. When the world changes — for example, you place recognized blocks, remove them, or activate a spawning podium — the map updates as Minecraft revisits those map pixels.

The server samples representative surface height per chunk for tint decisions. Recent builds use a sparse height sample grid to keep map work light while staying accurate enough for region-scale reading.

Civil maps are the built-in map item. Some versions also support external map mod overlays for JourneyMap and Xaero's maps; see Map mod overlays.

See also